[Window Titles]
Window00=Bridge
Window01=Helm
Window02=Gunsight
Window03=GPS_PANEL
Window04=Radio


Fixed Window30=Forward Right
Fixed Window31=Right
Fixed Window32=Rear Right
Fixed Window33=Rear
Fixed Window34=Rear_Left    	
Fixed Window35=Left
Fixed Window36=Forward Left

Fixed Window37=Down  

Fixed Window39=Forward Up
Fixed Window40=Forward Right Up
Fixed Window41=Right Up
Fixed Window42=Rear Right Up
Fixed Window43=Rear Up
Fixed Window44=Rear Left Up
Fixed Window45=Left Up
Fixed Window46=Forward Left Up

//----------------------------------------------
[Views]
VIEW_FORWARD_WINDOWS=MAIN_PANEL
VIEW_FORWARD_ZOOM=0.31
VIEW_FORWARD_EYE= 0.0, 0.0,50.0 //lat-vert-hor
VIEW_FORWARD_DIR=14.0, 0.0, 0.0


VIEW_FORWARD_RIGHT_WINDOWS=30
VIEW_FORWARD_RIGHT_ZOOM=0.0
VIEW_FORWARD_RIGHT_EYE= 0.0,0.0,50.0 //lat-vert-hor
VIEW_FORWARD_RIGHT_DIR=17.0,0.0,45.0


VIEW_RIGHT_WINDOWS=31
VIEW_RIGHT_ZOOM=0.31
VIEW_RIGHT_EYE= 0.0,0.0,50.0 //lat-vert-hor
VIEW_RIGHT_DIR= 7.0,0.0,90.0


VIEW_REAR_RIGHT_WINDOWS=32
VIEW_REAR_RIGHT_ZOOM=0.31
VIEW_REAR_RIGHT_EYE=11.0,0.0,-30.0 //lat-vert-hor
VIEW_REAR_RIGHT_DIR=55.0,0.0, 95.0


VIEW_REAR_WINDOWS=33
VIEW_REAR_ZOOM= 0.31
VIEW_REAR_EYE=  0.0,0.0,-100.0 //lat-vert-hor
VIEW_REAR_DIR=-18.0,0.0, 215.0


VIEW_REAR_LEFT_WINDOWS=34
VIEW_REAR_LEFT_ZOOM= 0.31
VIEW_REAR_LEFT_EYE=-11.0,0.0, -30.0 //lat-vert-hor
VIEW_REAR_LEFT_DIR= 16.0,0.0,-150.0


VIEW_LEFT_WINDOWS=35
VIEW_LEFT_ZOOM=0.31
VIEW_LEFT_EYE=-7.0,0.0, 50.0 //lat-vert-hor
VIEW_LEFT_DIR=20.0,0.0,-90.0


VIEW_FORWARD_LEFT_WINDOWS=36
VIEW_FORWARD_LEFT_ZOOM=0.31
VIEW_FORWARD_LEFT_EYE= 0.0,0.0, 50.0 //lat-vert-hor
VIEW_FORWARD_LEFT_DIR=15.0,0.0,-20.0

//------------------------------------------

VIEW_DOWN_WINDOWS=37 // OPC
VIEW_DOWN_ZOOM=0.0
VIEW_Down_EYE= 0.0,0.0,0.0 //lat-vert-hor
VIEW_Down_DIR= 0.0,0.0,0.0  //upwards,0,rear

//------------------------------------------


VIEW_FORWARD_UP_WINDOWS=39 // Fire control unit
VIEW_FORWARD_UP_ZOOM=0.31
VIEW_FORWARD_UP_EYE= 0.0,25.0, 0.0 //lat-vert-hor
VIEW_FORWARD_UP_DIR= 0.0, 0.0,-5.0


VIEW_FORWARD_RIGHT_UP_WINDOWS=40 // 9up Stb Vordeck
VIEW_FORWARD_RIGHT_UP_ZOOM= 0.31
VIEW_FORWARD_RIGHT_UP_EYE= 10.0,-5.0, 80.0 //lat-vert-hor
VIEW_FORWARD_RIGHT_UP_DIR= -9.0, 0.0,-40.0


VIEW_RIGHT_UP_WINDOWS=41  //  Fire control unit
VIEW_RIGHT_UP_ZOOM= 0.31
VIEW_RIGHT_UP_EYE= 10.0,0.0,-30.0 //lat-vert-hor
VIEW_RIGHT_UP_DIR= -4.0,0.0,86.0


VIEW_REAR_RIGHT_UP_WINDOWS=42 //  Fire control unit
VIEW_REAR_RIGHT_UP_ZOOM=0.31
VIEW_REAR_RIGHT_UP_EYE= 8.0,0.0,-90.0 //lat-vert-hor
VIEW_REAR_RIGHT_UP_DIR= 0.0,0.0,135.0


VIEW_REAR_UP_WINDOWS=43 //  Fire control unit
VIEW_REAR_UP_ZOOM=0.31
VIEW_REAR_UP_EYE= 0.0,13.0, 45.0 //lat-vert-hor
VIEW_REAR_UP_DIR= 0.0, 0.0,175.0


VIEW_REAR_LEFT_UP_WINDOWS=44 //  Fire control unit
VIEW_REAR_LEFT_UP_ZOOM=0.31
VIEW_REAR_LEFT_UP_EYE=-8.0,0.0,-90.0 //lat-vert-hor
VIEW_REAR_LEFT_UP_DIR=-4.0,0.0,-135.0


VIEW_LEFT_UP_WINDOWS=45  //  Fire control unit
VIEW_LEFT_UP_ZOOM= 0.31
VIEW_LEFT_UP_EYE=-10.0, 0.0,-30.0  //lat-vert-hor
VIEW_LEFT_UP_DIR= -4.0, 0.0,-94.0


VIEW_FORWARD_LEFT_UP_WINDOWS=46 //  Fire control unit
VIEW_FORWARD_LEFT_UP_ZOOM=0.31
VIEW_FORWARD_LEFT_UP_EYE=-7.5, 5.0,-35.0   //lat-vert-hor
VIEW_FORWARD_LEFT_UP_DIR=-4.0, 0.0,-55.0


//--------------------------------------------------------

[Window00]
file=Bridge.bmp
size_mm=800
windowsize_ratio=1
position=2
visible=1
ident=Mainpanel

gauge00=cessna_182.switches,	 	   495,313,144
gauge01=fletcher_ship!clock, 	 	   225,409,99,97
gauge02=fletcher_ship!heading_indicator,581,365,85,78
gauge03=fletcher_ship!speed,		    96,363,73,77
gauge04=fletcher_ship!fuel_gauge, 	   521,489,53,51
gauge05=SimIcons!Map Icon,     	  	   195,390,15,15
gauge06=SimIcons!GPS Icon,        	   195,420,15,15
gauge07=SeatAdj_grey!SeatAdj_grey,	   662,454,29,29
gauge08=Beech_Baron!Strobe Lights,   	   677,355,25,20


[Window01]
file=Helm.bmp 
size_mm=800,600
window_size_ratio=1.000  
position=2
visible=1
ident=Helm



[Window02]
file=Gunsight.bmp 
size_mm=800,600
windowsize_ratio=1
position=2
visible=0
ident=Gunsight

gauge00=24hind.hudcmp2,  		 403,380,60  
gauge01=switch9_O!switch,		 710,304,30,30, boom2.wav[100]
gauge02=SeatAdj_grey!SeatAdj_grey,695,395,56,59
gauge03=Beech_Baron!Strobe Lights,710,360,25,20


[Window03]
Background_color=0,0,0 
size_mm=456,378
window_size_ratio=1.000  
position=6
visible=0
ident=GPS_PANEL
window_size= 0.456, 0.456
window_pos= 0.000, 0.518

gauge00=fs9gps!gps_500,  0,0,456,378




[Window04] = Radio Stack
BACKGROUND_COLOR=2,2,2
size_mm=156,308
window_size_ratio=1.0
position=8
visible=0
ident=RADIO_STACK_PANEL

gauge00=Bendix_King_Radio!Bendix-King Radio Audio, 0, 0
gauge01=Bendix_King_Radio!Bendix-King Radio Nav-Comm 1, 0, 29
gauge02=Bendix_King_Radio!Bendix-King Radio Nav-Comm 2, 0, 86
gauge03=Bendix_King_Radio!Bendix-King Radio ADF, 0, 142
gauge04=Bendix_King_Radio!Bendix-King Radio DME, 0, 180
gauge05=Bendix_King_Radio!Bendix-King Radio Xpndr, 0, 217
gauge06=Bendix_King_Radio!Bendix-King Radio AP, 0, 262


//--------------------------------------------------------
//--------------------------------------------------------

[Fixed Window30] // Bridge
file=9.bmp
size_mm=800,600
visible=0
nomenu=1
render_3d_window=1
window_pos=0.0,0.0
window_size=1.000,1.000
ident=30

gauge00=F16C_Radar,741,364,85,38            //Radar screen


[Fixed Window31] // Bridge
file=6.bmp 
size_mm=640,480
position=7
visible=0
ident=31
render_3d_window=1
nomenu=1
window_size= 1.000, 1.000
window_pos= 0.000, 0.000



[Fixed Window32] // Twin
file=3.bmp
size_mm=1024,768
position=0
visible=0
window_pos=0.0,0.0
window_size=1.000,1.000
ident=32



[Fixed Window33] // Tripleturret
file=Turret.bmp 
size_mm=1024,768
position=0
visible=0
window_pos=0.0,0.0
window_size=1.000,1.000
ident=33

gauge00=switch9_O!switch, 559,544,20,10,  boom2.wav[100]


[Fixed Window34]        // AA-Twin
file=AA-Twin.bmp 
size_mm=800,600
position=0
visible=0
window_pos=0.0,0.0
window_size=1.000,1.000
ident=34

gauge00=switch13_O!switch,523,583,15,10,Autocannon.wav[100]



[Fixed Window35] // Bridge
file=4.bmp 
size_mm=1024,768
position=7
visible=0
ident=35
render_3d_window=1
nomenu=1
window_size= 1.000, 1.000
window_pos= 0.000, 0.000



[Fixed Window36] // Bridge
file=7.bmp
size_mm=1024,768
visible=0
nomenu=1
render_3d_window=1
window_pos=0.0,0.0
window_size=1.000,1.000
ident=36



------------

[Fixed Window37] // OPC
file=OPC.bmp
size_mm=1024,768
visible=0
nomenu=1
render_3d_window=1
window_pos=0.0,0.0
window_size=1.000,1.000
ident=37

-------------


// Up Views

[Fixed Window39] // Gunsight
file=Gunsight.bmp
size_mm=800,600
position=0
visible=0
window_pos=0.0,0.0
window_size=1.000,1.000
ident=39

gauge00=switch9_O!switch,		 710,304,30,30, boom2.wav[100]
gauge01=SeatAdj_grey!SeatAdj_grey,695,395,56,59
gauge02=Beech_Baron!Strobe Lights,710,360,25,20



[Fixed Window40] // Gunsight
file=9up.bmp
size_mm=800,600
position=0
visible=0
window_pos=0.0,0.0
window_size=1.000,1.000
ident=40


[Fixed Window41] // Gunsight
file=Gunsight.bmp
size_mm=800,600
position=0
visible=0
window_pos=0.0,0.0
window_size=1.000,1.000
ident=41

gauge00=switch9_O!switch,		 710,304,30,30, boom2.wav[100]
gauge01=SeatAdj_grey!SeatAdj_grey,695,395,56,59
gauge02=Beech_Baron!Strobe Lights,710,360,25,20





[Fixed Window42] // Gunsight
file=Gunsight.bmp
size_mm=800,600
position=0
visible=0
window_pos=0.0,0.0
window_size=1.000,1.000
ident=42

gauge00=switch9_O!switch,		 710,304,30,30, boom2.wav[100]
gauge01=SeatAdj_grey!SeatAdj_grey,695,395,56,59
gauge02=Beech_Baron!Strobe Lights,710,360,25,20



[Fixed Window43] // Gunsight
file=Gunsight.bmp
size_mm=800,600
position=0
visible=0
window_pos=0.0,0.0
window_size=1.000,1.000
ident=43

gauge00=switch9_O!switch,		 710,304,30,30, boom2.wav[100]
gauge01=SeatAdj_grey!SeatAdj_grey,695,395,56,59
gauge02=Beech_Baron!Strobe Lights,710,360,25,20



[Fixed Window44] // Gunsight
file=Gunsight.bmp
size_mm=800,600
position=0
visible=0
window_pos=0.0,0.0
window_size=1.000,1.000
ident=44

gauge00=switch9_O!switch,		 710,304,30,30, boom2.wav[100]
gauge01=SeatAdj_grey!SeatAdj_grey,695,395,56,59
gauge02=Beech_Baron!Strobe Lights,710,360,25,20



[Fixed Window45] // Gunsight
file=Gunsight.bmp
size_mm=800,600
position=0
visible=0
window_pos=0.0,0.0
window_size=1.000,1.000
ident=45

gauge00=switch9_O!switch,		 710,304,30,30, boom2.wav[100]
gauge01=SeatAdj_grey!SeatAdj_grey,695,395,56,59
gauge02=Beech_Baron!Strobe Lights,710,360,25,20



[Fixed Window46] // Gunsight
file=Gunsight.bmp
size_mm=800,600
position=0
visible=0
window_pos=0.0,0.0
window_size=1.000,1.000
ident=46

gauge00=switch9_O!switch,		 710,304,30,30, boom2.wav[100]
gauge01=SeatAdj_grey!SeatAdj_grey,695,395,56,59
gauge02=Beech_Baron!Strobe Lights,710,360,25,20



//--------------------------------------------------------

[Default View]
X=0
Y=0
SIZE_X=8191
SIZE_Y=6600